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Chapter 11
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Introduction
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
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Chapter 11
1
Aural Environments
2
Artist's sound installations
3
Max Msp & Jitter data spaces and sound
4
Amplfiication environments
5
Spatial and sculptural sound
6
Max Msp & Jitter basic tones with cycle ~
7
Maxuino/Arduino buzzer keyes 006
8
Max MSP Jitter, Kinect & Bodysynth
9
Maxuino/Arduino sound input
10
BS2 Generate frequencies
11
BS2 Amplifying sound
12
Digital sound memory, MIDI, reed relay
13
Summary & References