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Chapter 11
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Chapter 11
1 Aural Environments
2 Artist's sound installations
3 Max Msp & Jitter data spaces and sound
4 Amplfiication environments
5 Spatial and sculptural sound
6 Max Msp & Jitter basic tones with cycle ~
7 Maxuino/Arduino buzzer keyes 006
8 Max MSP Jitter, Kinect & Bodysynth
9 Maxuino/Arduino sound input
10 BS2 Generate frequencies
11 BS2 Amplifying sound
12 Digital sound memory, MIDI, reed relay
13 Summary & References
 

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